![]() ![]() However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. ![]() A common misconception is that SDL is a game engine. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D11 (older Direct3D version 9 is also supported) context. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. ![]() Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. Simple DirectMedia Layer ( SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Linux, Windows, AmigaOS, macOS 10.4+, iOS 3.1.3+, tvOS, Android 2.3.3+, FreeBSD 8.4+, HaikuĪdditionally before v2.0.0 (deprecated): RISC OS ![]()
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